forwoman.blogg.se

Project nevada load order
Project nevada load order





project nevada load order project nevada load order

  • Applied PN's existing grenade icons to almost all TTW explosives for the grenade hotkey system.
  • TTW explosives have been added to PN's formlists as appropriate (though this may not have been necessary since PN probably auto-detected everything properly anyway).
  • TOX/H2O/CASE/PART tags have been added to TTW items as appropriate.
  • All TTW headgear has been added to visual overlay/enhanced vision formlists as (I think is) appropriate.
  • project nevada load order

    I made this for TTW 3.2 for personal use, though a few other users requested that I "properly" post it here: That said, I finished a ~330 hour TTW 3.2.2 playthrough using this patch without trouble, so if you still really need to use PN for some reason, the patch is still viable. Unfound Loot - Standalone version of the PN Extra Options feature for loot reductionĪlso see, which may be more thorough and/or up to date than my post. Project Nevada - Equipment Standalone - As above, but have not personally tried this one, and is currently lacking TTW integration Project Nevada - Immersive Primary Needs - Readds hardcore-mode needs soundsĬyberware 2281 Modernized, standalone PN Cyberware module (with optional TTW integration) Helmet Overlay - Replacement for helmet overlays Project Nevada - Enhanced Vision - Standalone version of PN's helmet vision modes + JAM - Just Assorted Mods - Replicates Most PN core functionalityī42 Quickthrow - an alternative grenade hotkey mod - self explanatory-I'd also recommend Retrievable Throwables Instead, I'd recommend having a look at these newer mods: : I am no longer maintaining this patch, as Project Nevada is just too dated to recommend at this point.







    Project nevada load order